15 votes

Create an achievement system. Each achievement will have an achievement number for example 1 - kill a slime. Additionally, add the ability to run scripts based on an achievement (to give rewards or open dialogs) - this could be done like abilities but rather than last casting unit you could bind to (Triggering player) or create a new bind like (last player to earn an achievement)

Suggested by: Immaculate Upvoted: 17 Jul Comments: 0

Under consideration

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